September 2012 - present
CARMA: an Online Tool for Neuroscientists
The CARMA platform intends to offer an easy-to use
tool for Neuroscientists.
It provides users with an interface to
compare sets of data,
either from their own computer or presets integrated in the website
(e.g., fMRI mesurements of neural activation
during cognitive tasks).
Visualization tools allows to render results
as a nodes graph and to view the repartition of
brain activity in either 2D or 3D.
I am designing & programming
the web interface,
managing the data employed and
participating in the development of algorithms.
This website is to be officially released in August 2013.
Referents & lead researchers:
Salma Mesmoudi, Yves Burnod
(MATRICE Project, Paris 1 University)
August 2009 - June 2013
During these years, I have been working on many websites,
both as a Web Developer and Web Designer.
Employed for almost 4 years as a Project Manager,
I have also been working as a freelancer
during this time.
Some of the projects I have been working on...
- develop a full intranet application
- create showcase websites
- improve interface for existing websites
- graphical design (creating templates & logos)
- fixing security issues on some websites
Automated Sound Processing
Automated audio signal processing:
creation of algorithms for beat detection,
patterns recognition and melodies extraction.
Search Engine for the UNIX manual
Aggregation of data concanated from
10000+ man pages,
construction of a search engine
using LSA (latent semantic analysis)
to find the commands that are most relevant
to user-inputted keywords
Discrete Modelling of Schlieren Textures
in Nematic Liquid Crystals
Schlieren textures are observed when
nematic liquid crystals are viewed
between crossed polarizers in a microscope.
These structures organize themselves around singularity points,
where the molecules are forced to follow a particular orientation.
As a student project, I suggested a
discrete modelling of this phenomenon,
then designed and conceived a program achieving this goal
using VisualBasic and Visual C++.
The results were very similar
to what could be observed in real-life crystals.